Gala: Farm chess

Medieval chess with two kings

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5+

Total Global Downloads
  • Bundle ID

    com.kirlanik.Gala
  • Developer

    Svetlana Sidorova
  • Category

    Board
  • Price

    Free
  • Update Time

    Jan 1, 1970
  • 0 Ratings

    0
  • Bundle ID

    com.kirlanik.Gala
  • Developer

    Svetlana Sidorova
  • category

    Board
  • Price

    Free
  • Update Time

    Jan 1, 1970
  • 0 Ratings

    0

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App Info

Description

The game can be played with artificial intelligence, together with another person on the same device, or with a rival online in multiplayer mode. You can also watch other players' games, act as a spectator, and offer your own version of the player's next move by making it on the board.

Objectives of the game:
Capture two enemy kings or move two of your kings to any of the four central squares.

Movement of figures:
- The pawn moves diagonally towards the middle of the board until it is in the central area. It is allowed to move a pawn two squares if it does not move to the central area on the first move. When a pawn is in the center or in one of the opponent's corner zones, it can move one square in any direction. When the pawn returns to the player's corner zone, it can only move diagonally forward again. A pawn can capture the opponent's pieces only after leaving the player's corner zone. A pawn cannot move to the four central squares.
- The elephant walks diagonally in the corners, and vertically or horizontally in the middle. If the bishop has moved one or more squares before the line of demarcation of the central and corner zones intersects, he can move only one square further. The bishop takes the opponent's pieces only if he crosses the line of demarcation of the central and corner zones.
- The rook moves vertically or horizontally in the corners, and diagonally in the middle. If the rook has moved one or more squares before the line of demarcation of the central and corner zones intersects, it can only move one square further. The rook takes the opponent's pieces only if it crosses the line of demarcation of the central and corner zones.
- The king moves like a king in chess. In addition, if the king is on one of the four squares in the center of the board, it can be moved in one move to any field of the board, with the exception of those fields where the piece is in the initial arrangement. Kings can only take pieces when moving across the boundary line of the central and corner zones.

The game ends:
- The victory of the player, whose two kings will be moved to the four central fields.
- Defeat the player who loses all his kings.
- A draw if two players have one king each.
- A draw if the same position of the pieces is repeated three times during the game.

Important features:
- Taking the opponent's pieces is possible only when moving the piece from the corner to the central zone or vice versa. It is impossible to capture the opponent's pieces located in the zone of the beginning of the movement of his piece.
- If a bishop or rook has moved one or more squares before the line of demarcation of the central and corner zones intersects, they can only move one square further.
- The elephant walks diagonally in the corners, and vertically or horizontally in the middle. The rook moves vertically or horizontally in the corners, and diagonally in the middle. Bishop and rook can cross zones only once in one turn.
- Bishop and rook can pass through the four central squares if there is no king in this field. But the bishop and the rook cannot stop in these fields.
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Jan 1, 1970 Jan 1, 1970
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